She’s a keeper.
[WORD OF WARNING: I WON’T BE DISCUSSING THE ENDING AS EVEN AFTER A WEEK, IT’S STILL SACRED TERRITORY. BUT THAT SAID, I WILL BE PROVIDING CONTEXT TO SOME EVENTS, SO IF YOU’VE STILL YET TO PLAY IT OR YOU’RE NOT TOO FAR IN IT, IT’S PROBABLY BEST YOU X THE TAB/WINDOW RIGHT NOW. LIKE SERIOUSLY, ONCE I FINISH WRITING THIS BRACKETS AND PUT IN THE IMAGE, THAT’S WHEN IT GETS SPOILERISH, SO THIS IS YOUR LAST CHANCE TO ESCAPE YOUR DOOM. LIKE, RIGHT NOW. GO! CLICK OUT IF YOU DON’T WANT TO BE SPOILED! LAST CHANCE! I’M NOT FUCKING ABOUT HERE! THIS ONE IS ACTUALLY SERIOUS THIS TIME! THIS IS THE REAL PIECE! OKAY, ARE WE CLEAR? GOOD, I CAN STOP SHOUTING NOW]
Okay, okay. The first piece was a bit jokey. April Fools and all that.
So. I can’t help but love Elizabeth. I genuinely do think she is the best NPC character in a game since Alyx in Half-Life 2. Not just that, I think she’s the best companion in a game ever. And after finishing Infinite, I’ll even go as far as saying she’s my favorite non-Boss female character in a game ever (sorry Liz, don’t take it too personally – no one will ever usurp The Boss in that regard).
There’s a sense of charm around here that, even now, I’m kind of struggling to put into words. But there’s something Elizabeth that makes her unique. Maybe it’s the joy she has as she’s dancing on the boardwalk on Battleship Bay. Maybe it’s the grumpiness from her when you refuse her help after you wake up on Battleship Bay. But whatever it is, she shows a matureness beyond her years. Not to mention, at the same time, very much thought provoking.
And whilst Rapture was BioShock 1’s biggest star, it’s worth noting that Elizabeth is the one who defines this game, not its location Columbia. And Courtney Draper is absolutely fantastic as her throughout. No let up at all. Her performance is brilliant. Praise too for Troy Baker as Booker. The pair’s chemistry together throughout the game from start to finish is outstanding.
Plus, she’s actually quite handy in a firefight with the tears and, unlike most companions, doesn’t get in the way (though there were times about a 1/4 of the way through the game where I was thinking ‘where did she go’?). Looking at you, Sheva.
At one point in development, Ken Levine stated that Alyx Vance was one of the inspirations behind Elizabeth. In fact, it came to light that at one point, Elizabeth could have been scrapped in pre-production. Just imagine how worse off we would have been without her.
Because the truth is Elizabeth really has surpassed Alyx and is, in my view, the best NPC companion in a game ever. Not just that, she is (Boss aside) the best female character in a game ever.
Disclosure: This opinion is based on a final Xbox 360 retail copy of BioShock Infinite, provided by 2K Games.