The end.
And that was that. E3 2013 is done and in the book as one of the best E3s in living memory. Drama, many games and new IPs welcomed the next-generation arrival of PlayStation 4 and Xbox One. This was an E3 for the ages and one that E3 2014 will need to improve upon. Raise your game, yo.
Not one to miss out on what was the biggest dance in history, having not blagged freelance news cover for the show (and therefore miss out on writing about it for the first time in five years for an outlet), I’ve decided for the past week to tweet it live on @Project_Boom and write about it here, including providing four back-to-back analysis pieces on press conference day (fun fact: I only finished writing the EA piece just as Ubisoft literally started) from 9am until something like 5am the following morning.
Here’s what came out of the week of madness that followed. Some silly stuff, some serious stuff.
- Microsoft conference analysis (Microsoft pleases the core with great line-up, but winces it with £430 tag)
- EA conference analysis (EA brings out the bi—MIRROR’S EDGE 2!)
- Ubisoft conference analysis (Ubisoft goes for core and casual audiences with mixed results)
- Sony conference analysis (Sony delivers the knockout blow and drops the mic)
- Nintendo Direct analysis (Nintendo howls to no avail in disappointing Direct)
- Trailer of the Show
- Game of the Show
- The best and worst of the big dance 2013
- Rating the press conferences
- How my love for games has reinvigorated once again
If you’ve followed Boom on Twitter or read any of my stupid words this past week, thank you so much. If you haven’t, now you’re reading this, this is a perfect time to follow and catch up so go do that.
And with that, I’m out. *throws the mic Tretton style*
The coverage stops here but continue to follow the latest happenings in games on @Project_Boom. You can also follow me at @JohnnyCullen for snark and hype as well as stupid gaming-related Vineage.
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